FromSoftware's Rolling Dodge Deserves Praise

For those who have experienced the popular action RPG, or nearly any 3D action game, you're probably familiar with the fantastic technique called the “rolling dodge.” This evasion technique allows your character to perform a forward, sideways, or backward tumble to dodge any enemy attacks and create distance from the bad guy. Seems useful, right?

The evasion roll, though, has gotten significant backlash, and not only as a result of the somersault; it's been labeled unintelligent, a cheap tactic, and an unrealistic move — and sometimes, I agree. Just imagine me tumbling about hostile mobs in a well-known fantasy game — they can't hit me! But the title's rolling dodge is the dodge roll to surpass every other rolling dodges, and let me explain.

Regarding this title, the developers found a clever approach to address all opinions claiming the maneuver is not challenging enough: merely bestow every enemy unreasonable strength, multiply it, and all heroes who approaches them will feel immensely thankful for their dodge-roll ability, me included. Given the intense difficulty, pulling off a perfect dodge comes across as a triumph, rather than a cheap trick.

No other evasion method in the game comes close to this level of gratification and reliability, since rapid sprints don't cover much ground and defensive postures get quickly shattered by powerful foes. One player advised jumping as a go-to game dodging technique, but in addition to lacking ideal movement, It wasn't clear to me getting my skull smashed in might boost my prospects of defeating bosses (skill issue, perhaps).

Perfecting the Skill

While the rolling dodge provides relief in an otherwise brutal game, it isn't without skill. First of all, this title's evasion move only triggers a frame of protection following you stop pressing the dodge button, which hinders a rapid, fearful withdrawal from dire situations. Moreover, even though it can move you aside from foes, it's significantly more useful to use it as an opportunity to advance, preferably behind the opponent, and land some hits. In conclusion, you still need understand and anticipate opponent moves, since evading too early of a prolonged preparation might terminate your protection ahead of the attack striking… causing significant harm.

A Balanced Mechanic

While dodge-rolling in rapid sequence could appear somewhat silly (kudos to the Witcher anew), this isn't truly feasible in this title. Certainly, that still doesn't make it a realistic battle technique — which is precisely why it would be terrifying to experience it in a product like a historical simulation — yet we're discussing a spectacular magical game under discussion, therefore, it doesn't matter?

Comparable to any well-executed evasion move, this title's evasion sequence is spruced up with a small acrobatic jump at the start, offering a lively impression rather than placing the avatar downward. Based on your equipment, the technique may seem extremely nimble or somewhat sluggish, however, it's consistently faster and more fluid than the rolling dodges used in the earlier games. Certainly, you could plant your big blade in the dirt if you're carrying one, but that's your own fault for failing to use alternative arms (I'm joking — avoid using Elden Ring with projectile weapons).

Ideal Equilibrium

This title's evasion system creates the perfect balance between obstacle and possibility, granting chances of triumph while threatening to take that hope away at the smallest error. Perfect this move, and you'll gain more than triumph, but fulfillment.

Scott Greene
Scott Greene

Elena is a certified wellness coach and herbalist who has been writing about natural health for over a decade.